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This process continues until the worksheet is completed. When everyone has finished writing, students correct any mistakes on their worksheet and then read the sentences to their group.
Students then choose the best set of sentences from their group and read them to the class.
First Conditional Dominoes. This rewarding first conditional dominoes game is ideal for reviewing first conditional sentence structures.
Give each group of three a set of dominoes. The students shuffle the dominoes and deal out five each, leaving the rest in a pile face down.
The students then turn over the top domino from the pile and place it face up on the table. The first player tries to make a first conditional sentence by placing a domino down either before or after the domino on the table.
If the player can make a sentence, they read it to the group to show the match is correct. The next player then tries to put down one of their dominoes at either end of the domino chain and so on.
If a player cannot put down one of their dominoes, they take a domino from the top of the pile and put it down if they can.
If there are no dominoes left in the pile, play passes to the next student. The first player to get rid of all their dominoes wins the game.
First Conditional Advice Worksheet. In this free first conditional worksheet, students practice giving advice using the first conditional with 'will' and other modal verbs.
Students begin by reading through the introduction about how to form and use the first conditional. The students then complete first conditional sentences about giving advice with words from a box.
Next, students put words in the correct order to make first conditional sentences about giving advice, adding punctuation and capitalization where needed.
Students then read an email to an advice columnist and underline the 'if' clauses and double underline the clauses with a future meaning.
Finally, students take on the role of the advice columnist and write a response to the email, giving advice using the first conditional.
Students then read their reply to a partner who says whether they agree with the advice given or not. Afterwards, there is a class feedback session to hear the students' advice and discuss who gave the best response.
First Conditional Advice Interactive Worksheet. In this free first conditional interactive PDF worksheet, students complete a variety of exercises to help them practice the first conditional for advice.
First Conditional Business. This printable first conditional worksheet can be used with Business English students or adults. Students begin by reading how to use and form the first conditional.
Students then complete a gap fill exercise using the first conditional structure. Next, divide the students into pairs. Together, the students create a situational dialogue where they negotiate a production run and unit cost for a new product using the first conditional.
Finally, the students present their dialogues to the class. First Conditional Business Interactive Worksheet. In this interactive first conditional Business English worksheet, students complete a range of exercises to practice the first conditional tense in a business context.
First Conditional Practice - Printable Version. Here is a first conditional worksheet activity to use in class.
In the activity, students identify different ways of using the first conditional and practice using it in two conversations. Divide the students into pairs A and B and give each student a corresponding worksheet.
The students begin by reading first conditional sentences and matching them with the way the first conditional is used. The students then put a conversation that uses the first conditional in the correct order by reading the sentences to their partner and numbering them.
When each pair has finished, they read the conversation to you. If the students have made any mistakes, they repeat the activity until the conversation is correct.
The pairs then move on to create their own dialogue using the first conditional. They can use the same first sentence from the previous conversation or write their own.
You can also have a contest to see which pair can include the most first conditional sentences in their dialogue. Finally, the students read their dialogues to the class.
First Conditional Practice - Interactive Version. In this first conditional breakout room activity, students learn about the different ways the first conditional tense can be used.
The students then practice the tense in dialogues. In this engaging first conditional activity, students play a game where they ask conditional questions and answer with phrases of probability.
Begin by writing probability phrases on the board, e. Give each group of three a set of 'If clause' cards. Students take it in turns to pick up a card.
The student with the card then asks the person on their right a first conditional question using the clause on the card.
If the student picks up an 'If If the question is grammatically correct, the student scores a point. The other student then answers the question using a phrase of probability from the board.
If the answer is grammatically correct, the student also gets a point. Then, the next student picks up a card and so on.
The student with the highest score at the end of the game is the winner. If and When. In this free first conditional game, students race to complete conditional sentences and sentences containing the future time clause 'when'.
Divide the students into teams of three or four. Set a time limit and give each team an incomplete sentence strip.
Teams then race to complete the first sentence, making sure the sentence is logical and grammatically correct.
As soon as a team has completed the sentence, one student from the team comes to you with the strip. If a sentence is incorrect, the team has to rewrite it.
When the time limit has been reached, the students stop writing. The team with the most points at the end of the game wins.
Christmas Conditionals - Printable Version. This festive first conditional worksheet activity combines the topic of Christmas and New Year superstitions with the first conditional.
On the worksheets, each Christmas and New Year superstition is written as a first conditional sentence and comes with three possible endings a, b and c.
The correct ending is already written on the worksheet. The students' task is to work together with the people in their group to write two false endings for each conditional sentence.
When the students have finished writing, they pair up with someone from the other group. The students then take it in turns to quiz their partner by reading each superstition and all three endings.
Their partner has to guess which ending is correct. The student with the most correct guesses in each pair wins. Christmas Conditionals - Interactive Version.
In this interactive first conditional breakout room activity, students play a guessing game about first conditional Christmas superstitions.
Get the Entire Teach-This. Facebook Twitter Google Plus Pinterest. Tell the students to crumple their paper into a snowball.
Explain that the two teams are going to have a snowball fight. When you say 'go', the snowball fight commences.
When you shout 'stop', anyone holding a snowball must open up the paper and find the person whose name is written inside.
The student then introduces the person to the class using the information written on the paper in the third-person, e. He is 11 years old', etc.
When the introductions have been made, the corresponding snowballs are removed from the game. The two teams continue the snowball fight until everyone has been introduced to the class.
You can also use this game to review question and answer forms by writing a question inside each snowball. When you shout 'stop', anyone holding a snowball must answer the question written inside.
Teacher's Question Time. This fun icebreaker game can be used to introduce yourself and the course to a new class of students.
The game also helps you gain insight into your students' level of English. Before you begin the game, don't give the students any information about yourself or the course.
Tell the students to work alone and write some questions that they would like to ask you. The questions can be about anything they want to know about you or the course.
If you have a large class, ask each student to write three questions. If it is a small class, ask each student to write five. While the students are writing, put the students' names on the board.
When everyone has prepared their questions, ask a student to come to the front of the class. Tell the class that the student at the front of the class is going to take on the role of the teacher and attempt to answer another student's questions.
The student then tries to guess the answers to the questions asked by a classmate. It's important not to reveal how the game works until the students have written all their questions as this may affect the questions the students write.
While the student is answering the questions, you keep score. The student scores one point for a correct or close enough answer.
If the student gives an incorrect answer, write an 'X' next to their score. The classmate asking the question should also mark an 'X' next to the corresponding question.
The game continues with students taking it in turns to be the teacher and guess the answers to a classmate's questions until everyone has asked and answered one set of questions.
Afterwards, tell the students to ask you the questions marked 'X' that were left unanswered. The Name Game. This engaging introduction game is ideal for the first day of class and helps students get to know each other.
In the game, students race to give basic personal information about themselves and repeat other students' information. Arrange the students into two teams and sit each team in a circle.
Tell the teams that they are going to race each other to say everyone's name in their team. Give the first student in each team a ball.
The first student begins by saying their name, e. The first student then passes the ball to the second student.
The second student repeats the first student's name and then says their own name, e. The second student passes the ball to the next student.
The next student continues, e. She's Kate, and I'm Amiko'. The game continues until all the names have been said. If a student forgets the name of a teammate, the team starts over from the first student.
The first team to finish wins the round and scores a point. Then, start with a different student and repeat the game with other personal information, e.
The team with the most points at the end of the game wins. Trip to the Moon. Here is an entertaining way to get students to introduce themselves to the class.
This introduction game works best with young learners. Begin the game by saying, "I'm the captain of a spaceship. I'm going on a trip to the moon.
Who wants to go with me and what are you going to bring? The students who are allowed to go are the ones who bring something that begins with the first letter of their name.
However, don't explain this to the students. It's up to them to work it out! The first student then stands up and says, "Hi, my name is If a student manages to work it out or accidentally says an item matching with the first letter of their name, you accept them on board and write up their name.
Eventually, most of the students will understand the game when they see that some students are allowed to go. You can also have the students give more information about themselves e.
Who am I? Here is an excellent game for the first day of class. This game helps you to introduce yourself to the class and gives you insight into your students' level of English.
Before you start the game, cover the board with information about yourself. Next to each piece of information write a number.
The type and amount of information you write will depend on the level of your class, e. London, 2. Next, divide the students into two teams A and B.
Tell the class that on the board is information about yourself. Explain that the aim of the game is for teams to choose a number and ask a question that they think matches with the answer on the board.
Tell the students that for some answers many questions may be possible, but only one question is correct. Teams then take it in turns to choose a number and ask a question.